Edited by Angele Reinders, Jan Carel Diehl, Han Brezet
368 pages
November 2012
Wiley
ISBN: 978-1-1183-0867-7
The latest issue of Dutch weekly magazine Intermediair from September 2, 2010 published an article on TRIZ based on the interviews with me and J. Stevens. The article is in Dutch. The full text of the article is available at the following link:Both articles deal with the ways we think. The first article focuses on highligting certain differences between "regular" and "innovative" thinking. It is important to note that I do not mean that "regular" thinking skills which I mention in the article are bad and have to be replaced by "innovative" thinking skills. Both types of thinking are needed. What I want to stress on is that usually our innovative thinking skills are underdeveloped, and if we want to learn how to become creative and innovative leaders, we should understand what the differences are and how we can practically develop these appropriate skills.
The second article presents one of the techniques developed by Genrich Altshuller to help moving out of the box when generating new fantasy ideas. But again, it is very important that this technique is not only for fantasy or science-fiction authors: it can be practiced by everyone who is willing to develop his or her creative imagination. I also teach Fantogramma as a part of my training course on Creative Imagination Development.
Please send me your comments if any, I am open to discuss both articles to move further.

Students present results with ARIZ
During the next phase starting this fall, students will use knowledge they acquired to help with real-life innovative projects at companies: either solving a problem which requires an inventive solution, or participating in innovative product development with the use of TRIZ.
Today I've started a new offical course on TRIZ Fundamentals and Practical Applications at the University of Twente. The course is for B.Sc and M.Sc students of engineering and technical disciplines and has a new format: it is a two-week summer course (80) hours with later extension in autumn (additional 40) hours. Thus the course provides 5 credits for students in total (if they are successful, of course). Each day is split to two parts: lectures and practical assignments. Every morning, each group of students (3 persons per group) will present the results obtained during practical work a previous day. Both Tom Vaneker and Wessel Wits will assist me during the course.
During the first day

Student present results of practical assignments
Graduating the participants of the training course in TRIZ, xTRIZ and Systematic Innovation for Business and Management in cooperation with QRCE on May 2-4, 2009.
On May 5, 2009, the Royal Scientific Society of Jordan (RSS, http://www.rss.gov.jo/) and QRCE conducted a one day conference on Systematic Innovation, where I presented a keyonote talk on TRIZ as well as two more specific talks on applications of TRIZ in technology and business areas. The event was visited by over 100 people.
Details are available at www.xtriz.com/Training
Of course, if anyone would like to meet me if you are there at the same dates, just let me know.
Accidents - Many new inventions were created on the basis of unexpected discoveries, made both in science and technology. For instance, x-rays, penicillin, microwave oven, vulcanized rubber, even potato chips resulted from accidents.
Analogy - Many inventions resulted from observing nature and copying its principles. Leonardo da Vinci drew his flying machines and ships by copying nature. Composite materials, building structures emerged from observing natural systems. George de Mestrel invented Velcro fastener by studying why seeds of burdock kept sticking to his clothes and his dog's fur. Today such disciplines as biomimicry and biomimetics study principles of nature and copy them for technology use. Analogy is also often used by inventors to copy and transfer principles from one technical area to another one.
Problems caused by negative and harmful effects - probably, the broadest trigger of innovations. We do not want anything to fail or behave incorrectly so we improve things. We do not want car accidents so we improve cars, roads, even traffic rules. Very often we can only achieve a necessary improvement through innovation. Chassis of heavy planes would not be possible without carbon-reinforced materials; refrigeration of food prevents it from degradation. Think about ultrasonic distance sensors for car parking, non-breaking glass, traffic jams detecting and predicting systems, and so forth.
Performance barriers - they are created by the limits of principles of existing products and technologies. To break these limits, we need to invent a new product or a technology based on a new principle. A horse cannot run faster than 70 km/h, but a car can. The car can't run faster than 300 km/h, but a plane can. A wooden pointer cannot be longer than 1 meter (it can, but it will be useless), but a laser pen can project light much further. Computer memory in microchips has much higher capacity than memory based on vacuum tubes.
Hidden demands - there are plenty of them! Someone can be the first to recognize that a demand exist and respond by creating new products and technologies. Often new demands emerge as a result of demographic, cultural, social changes or introduction of new products to the market which create new needs. One of the common innovation practices today is to observe customers behaviour and identify functions which can be delivered by new or improved products.
Technology Diversification - when a known technology or a product (or its principle) is used in a new context, or a new market. For instance, when the first laser was invented it was thought to be used in spectroscopy only. Today lasers are used in a very broad range of applications. A computer has existed for a long time as a computational device, today it is a primary tool of communication, gaming device, music recording, and so forth.
Trends of Technology Evolution - they exist (check TRIZ). Many seemingly different technologies and products evolve in similar ways. For instance, one of such patterns is evolution of the degree of dynamics by segmenting an existing system or a product to several connected parts. Such pattern applies to situations when we have our product to be small and big at different times. For instance, a mobile phone: we want a large screen, convenient large buttons and at the same time the phone should be small to provide portability. A solution is a sliding phone, or a flip-flop phone. Now think about travel bag which we can make bigger by unzipping its part, telescopic rod for an umbrella, foldable bicycle, foldable tourist tent, foldable camping table, etc.
Scientific research, especially material research - today a major source of hi-tech innovations. Without it microelectronics would have not existed, and neither advanced materials like polymers, fine chemicals, new construction materials, new and more effective medicines, etc.
Cost-effectiveness - we always want more value for lower costs, and costs depend not only on production scale or using cheaper solutions which decrease quality. Innovations help to cut costs while preserving quality and performance or even increasing them. Many ICT innovations emerge from this source. Online meeting systems cut costs for travel. Other examples are voice communication via the Internet, plastics which are stronger but cheaper than steel, disposable mobile phones, reusable plastic bottles, and so forth.
Market competition – we should not forget this important trigger. Often there are no clearly visible problems or performance barriers related to our product or a system, but we know we must innovate to stay competitive. Probably, competition is a kind of meta-trigger which leads to the use of all above-mentioned triggers.